Design Doc

Hannah Shaffer and Evan Rowland

Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. It’s not an instruction manual, but a travel guide, with lots of unexpected stops along the way.

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Odcinki

129 odcinków

  1. Designing with the Seasons 42:19
  2. Where the Rules Go 53:34
  3. A Cozy Little Game Design Retreat 39:20
  4. Imperfect Inspiration (Re-Air) 56:50
  5. The Tyranny of Dice 56:12
  6. How to Not Make a Sequel 48:02
  7. How to Beat a Beta 41:11
  8. Short Break Announcement 8:12
  9. Dying on the First Turn 51:00
  10. Rapid Design: Snowhere Special 31:14
  11. No Wrong Way to Eat a Pear 27:40
  12. How to Do Two Things at Once 47:23
  13. Queuing for Canoeing 1:04:35
  14. Trapped in the Liminal Zone 54:44
  15. Fatigue 48:18
  16. The Path to a Question 55:39
  17. Who Designs the Game? 56:04
  18. A Year of Movies 48:15
  19. Epiphanies 50:01
  20. Resolutions New and Old 53:20
  21. Short Break Announcement 2:06
  22. Design Doc 101 43:14
  23. The Realest Place on Earth 1:57:59
  24. Game Design Grab Bag 58:46
  25. Roleplaying in the Park 54:17
  26. Creative Disagreements 40:28
  27. The Game Takes Shape 44:26
  28. The Rules Tell a Story 40:31
  29. Epilogues in Games 47:27
  30. Balancing the Pendulum 52:27
  31. Now You're the Bad Guy 38:13
  32. Pacing 55:51
  33. Insights and Secrets 52:45
  34. Rewards and Prizes 44:33
  35. The Art of Perfect Art 55:03
  36. What Makes a Good Playtest? 53:28
  37. When Mechanics Don't Match 44:44
  38. A Moment of Rest 2:29
  39. Finding Community Again 39:57
  40. Levels of Doneness 44:23