Notes on Play

John Drexler

A game development log where I share the hardest game design problems, and share thoughts on the games I'm playing. My name is John Rudolph Drexler and you can find my games at catacombian.com

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Odcinki

39 odcinków

  1. 37: Stealing is a superpower 8:32
  2. 36: Designing simple games is hard 8:21
  3. 35: Valve's Mechanical Matrix 6:54
  4. 34: Codenames is hard 9:35
  5. 31: The opposite of doom scrolling 12:01
  6. 29: Form factor is everything 13:02
  7. 27: The trouble with abundance 12:52
  8. 24: Where do good ideas come from? 8:59
  9. 22: Steel vs. Soft 11:02
  10. 19: The best game idea I've ever had 10:12
  11. 18: Every prototype I made in 2025 14:30
  12. 17: Why my basketball board game failed 11:51
  13. 16: How to learn a game 8:48
  14. 14: Games are not stories 9:44
  15. 12: Problem-centered design 10:43
  16. 7: Escape the mind palace 10:37
  17. 4: High energy, low ego 13:25
  18. 3: The prototyping machine 8:11
  19. 2: Kill your darlings 9:39
  20. 0: Intro 0:58