Decision Space

Jacob Frydman, Brendan Hansen, Pete Wissinger, Paul Salomon

Decision Space explores decisions in games across the board game hobby and beyond. By exploring tactics, strategy, and the subjective experiences of decisions in games, we hope to provide insights into the specific games we cover and the games in general.

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Эпизоды

293 эпизода

  1. Lane Battlers: How Schotten Totten Created a Genre 1:22:52
  2. Sandbox Objectives and Frosted Blooms 1:12:32
  3. The Questions Games Ask (What We Talk About) 1:17:33
  4. dnup, Scout, and Iterative Game Design 1:11:58
  5. What is a Euro Game? (What We Talk About) 1:14:23
  6. Our Top 5 Games of All Time (...right now) 1:32:39
  7. Our Top 10 Games of All Time (...right now): Part 1 1:27:33
  8. 2026 Game Show Spectacular: Achievement Play on Display 1:23:15
  9. Fun Through Frustration? Game Difficulty and Sail 1:26:03
  10. Isle of Skye: an Elegant Masterpiece of Variable Scoring 1:21:31
  11. Concordia: Pursuit of Perfection 1:25:10
  12. Historical Games and Pax Renaissance with Andy Nealen 1:58:06
  13. Area Control, Majority, and Conflict (What We Talk About) 1:30:18
  14. The Shapes of Games: Decision Spaces and Gameplay Arcs 1:20:01
  15. Episode 250: Counting Down the Best of the Rest 1:27:19
  16. Ra: The Doctor's Greatest Game? 1:29:51
  17. Arcs is Ambitious, Aggravating... and Awesome 1:27:02
  18. Awarding Our Favorite Decisions in Games from 2025 1:30:14
  19. Our Favorite Video Games of All Time 1:23:24
  20. "Get Good?": What Motivates Us To Play Games 1:22:18
  21. Evaluating Auction Games 1:29:33