In Development

Ready or Not, Here Comes CI/CD: Build Systems for an Indie Sensation

1:04:47

In this episode, Stephen Post, Technical Director at VOID Interactive, joins Jase for a deep dive into the technical evolution of Ready or Not, the acclaimed tactical shooter game. Stephen discusses the complexities of expanding their fully remote, globally distributed studio—from a small team of 9 to more than 75—covering key challenges such as:

The process of expanding their technology stack…