In Development

The Tech and Tools Behind Clair Obscur: Expedition 33 (2026 Game of the Year)

53:24

Recorded live at GDC 2026, Jase sat down with Tom Guillermin, Co‑Founder and CTO of Sandfall Interactive, to unpack how Clair Obscur: Expedition 33 grew from a bedroom prototype into an award‑winning global hit. Tom shares the technical and creative decisions that helped a 30‑person team move fast without breaking things.

In this episode:

Why Sandfall Interactive chose Perforce P4 + Unreal…