In Development
The Tech and Tools Behind Clair Obscur: Expedition 33 (2026 Game of the Year)
53:24
Recorded live at GDC 2026, Jase sat down with Tom Guillermin, Co‑Founder and CTO of Sandfall Interactive, to unpack how Clair Obscur: Expedition 33 grew from a bedroom prototype into an award‑winning global hit. Tom shares the technical and creative decisions that helped a 30‑person team move fast without breaking things.
In this episode:
Why Sandfall Interactive chose Perforce P4 + Unreal…