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Spencer Huang: NVIDIA’s Big Plan for Physical AI: Simulation, World Models, and the 3 Computers
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When robots move into the real world, speed and safety come from simulation!
In his first sit-down interview, Spencer Huang – NVIDIA’s product lead for robotics software – talks about his role at NVIDIA, a flat organization where “you have access to everything.” We discuss how open source shapes NVIDIA’s robotics ecosystem, how robots learn physics through simulation, and why neural simulators…