Game, Develop, Repeat

AnxiousBuddhaGames

I analyze a game I love, discuss lessons learned from it, and then suggest straightforward tips to help every game developer sustain and grow their passion. Hosted by an ex music teacher turned indie game developer.

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189 atal

  1. Try Softer, Try More 29:01
  2. The Tidying Game Epidemic 25:32
  3. Just Cause, Just Cuz 22:22
  4. The Hurry 32:24
  5. Goofy Lil Games 22:17
  6. Miscommunication in Game Design 28:19
  7. Paths to Mastery: Joy and Misery 29:09
  8. Ignoring Good Advice 29:17
  9. An Easy Way to Finish Game Projects 28:54
  10. How to Push Back 40:07
  11. Subtle Emotions in Game Design 39:03
  12. A Design Breakthrough 32:48
  13. The Noisy Mind Problem 32:53
  14. Time for a Change 33:47
  15. Hidden Knowledge 33:49
  16. The Impatient Gamer 19:31
  17. Be About It 17:31
  18. Defying and Navigating Fate in Games 11:27
  19. Magic in Games and Life 27:29
  20. Zombies 22:21
  21. Sleep In Games 24:23
  22. Let's Discuss Demos 25:38
  23. What If Bananas Had Eyes 31:24
  24. Mewgenics and Invisible Consequences 29:35
  25. From Scratch?! 27:31
  26. A Hobbit's Life For Me 20:06
  27. Art, Journaling, and Physical Media 25:32
  28. The Bigger Picture 23:35
  29. Baby Steps 30:54
  30. Keep It Simple and Honest 30:04
  31. Junk Food and Games 29:42
  32. Do It By Hand 22:48
  33. Lightbulb Moments 22:31
  34. Does This Game Spark Joy 24:32
  35. I Underestimated My Phone 20:06
  36. Clarifying Game Designs 23:31
  37. A Soft Reset 27:10
  38. The Role of Memory 23:01
  39. I Finally Tried Balatro 20:51
  40. Brevity 20:02
  41. Get Organized 24:14
  42. Know Thyself, Gamer 35:03
  43. Windowkill is Phenomenal 34:09