Game Design Deep Dive

Dan Bullock

Dan Bullock interviews game designers with a focus on the challenges of historical board game design.

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Episodis

42 episodis

  1. Interview with Kevin Bertram 57:58
  2. Painkillers with Brooks Barber 44:38
  3. Interview with Liz Davidson 57:30
  4. Interview with Fred Serval 1:00:42
  5. Interview with Brian Asklev 57:01
  6. Interview with Joe Schmidt 1:02:35
  7. Interview with Talia Rosen 1:00:50
  8. Interview with Sebastian Bae 1:14:12
  9. Interview with Gina Willis 57:53
  10. Interview with Jo Kelly 51:20
  11. Interview with Brian Train 1:20:47
  12. Interview with Mark Herman 1:04:50
  13. Interview with Alex Knight 56:20
  14. Interview with Cole Wehrle 1:27:44
  15. Interview with Robert DeLeskie 1:02:30
  16. Interview with Betsy Joslyn 1:05:13
  17. Interview with David Thompson 1:03:11
  18. Interview with Volko Ruhnke 1:02:33
  19. Interview with Kai Jensen 1:11:43
  20. Interview with Amabel Holland 1:02:43
  21. Interview with Damon Stone 55:16
  22. Interview with Jeremy White 1:10:03